- Loz Oot Master Quest Rom
- Zelda Oot Debug Rom
- Ocarina Of Time Debug Rom
- Ocarina Of Time Rom
- Zelda Oot Debug Rom Patch Pc
Posted by3 years ago
Legend of Zelda OoT/MQ & MM - Gamecube to N64 patches (with fixes/decensorship). Uploaded OoT MQ Japanese patch, updated the debug rom patches (links had been.
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These Gameshake codes will only work with the debug ROM. Codes like these for other versions exist as well. The order of the codes is:
Loz Oot Master Quest Rom
Legend of Zelda OoT/MQ & MM. To N64 patches (with fixes/decensorship). Are explained here and there is also a ppf-patch available for the OoT MQ debug rom. Downloads (Old MACO Zelda Rom Hacking Tools) Downloads (OOT Debug Patch's) Downloads (Trainz Content) Lost Trainz Content Creator Interiors. ROM Data Output The data in the below table is pulled directly from the Ocarina of Time game data, attempts have been made to translate the data dumped into its significance at runtime. The goal of this Interactive World Map for The Legend of Zelda: Ocarina of Time is to provide a visual guide or table of contents to most of the useful. ROMs » Nintendo 64 » L » Legend of Zelda, The - Ocarina of Time - Master Quest (USA) (Debug Edition) Legend of Zelda, The - Ocarina of Time - Master Quest (USA) (Debug Edition) ROM Nintendo 64 / N64 ROMs.
Awesome finisher3
Press B to unsheathe sword7
Backflip strike2
Animation modifier2
Manual jump1
Awesome finisher3, Link does a really cool sword sheathing like the one he did in twilight princess after defeating an enemy.
813F4466 2CD0
Press B to unsheathe Link's sword7, this removes swinging the sword when pressing B once
813D4C2C 2842
813D4C2E 0005
813D4C30 1440
813D4C32 0005
813D4C34 0000
813D4C36 1025
Link does a backflip while moving forward and then does a stab, this replaces the original Z-Target+A2
813F4442 29D0
Animation modifier2, this replaces the original Z Target+A, there are many combinations, one OoT developer even commented on this in an interview
813F4442 ????
There are lists of combinations and outcomes for those last 4 digits: here is a list from tcrf and a list from a comment from source 6
Manual Jump1, replaces the original Z-Target+A
D13DBFE8 1CC0
813DBFE8 04C1
Essential/Basic codes
Subscreeen delay fix1
A+B v1.0 colors1
L to levitate6
64DD 'Disk' tag and save file5
Enable collision data4
Load room after the crawl space in Room 1191
Subscreeen delay fix1
8022414B 0002
A+B interface has v1.0 colors1
802111FB 0000
802111FD 00A0
802111FF 001A
802114D1 0068
802114D3 0078
802114D5 00FF
Press L to levitate2
D01665C1 0020
81224610 40FF
Restart with the code below activated to make the game think that the 64DD is connected. A 'Disk' tag will appear on the title screen and next to File #1, which will become unplayable.5
8022EA48 0001
Enable collision data, everything that is green is collidable, red=causes/produces damage, blue=walkable.4
81211882 0001
50000202 0000
81211894 0001
Zelda Oot Debug Rom
81211898 0002
Load the room inside the crawl room in Room 1191
D115E662 0024
803CA08A 0000
D115E662 0024
Ocarina Of Time Debug Rom
803CA098 0003
Main sources:
Sources that were only used once:
Ocarina Of Time Rom
edit:small grammar changes and multiple formatting fixes
Zelda Oot Debug Rom Patch Pc
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